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SignUp Now!This doesn't really have to be a rule in place, it could be prevented serverside with LUA.-1
I believe it'll cause far too much stress on the staff team having to constantly take sits regarding this rule if it was put in place. Plus like Daniel said I believe the main player-base would dislike this ruling
can you tell me the name of that management member lmao, cuz i didnt see management members joining in game and go on gunfights, only harry comes on and plays ingame, also your argument makes no sense, it wasnt a management member that did the suggestionactually nvm -1 cause management do the exact same making them hypocrites
Explain how you can perfectly balance combat.If there is something that can be used, you're going to use it.
Combat jumping is seriously annoying, I've seen it myself & I know how annoying it is.
It would be great if there was some way of preventing this from being abused like:
Having this in place will support every community member, making combat more balanced and not reliant on spamming your keyboard to actually have a chance on winning gunfights. This could also be one step to many other suggestions to balance out the (combat side) server.
- Not be able to shoot whilst crouch jumping/jumping.
- Not be able to continuously crouch jump/jump.
- Increase the amount of aimspread/recoil if you're shooting whilst crouch jumping/jumping.
well if the opponent isn't jumping around like they are having a seizure, they have a fair chance of being hit and vice versa this will make combat less about looking like you are on class a drugs and more about actual aim, positioning & tactics.Well i mean how will that make it balanced and fair?