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Official Community Rules & Regulations

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Riverside Roleplay

Official Account
Joined
Feb 15, 2021
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Riverside Roleplay Rules & Regulations
Written by Gatesway

A

#
GENERAL RULES

Rule
Explanation
A1​
Discrimination​
Any concrete form of discrimination is strictly prohibited. Context is important.​
A2​
Respect​
Respect all members of staff, they are volunteers who are actively improving the community you're in.​
A3​
Impersonation​
Do not impersonate any member (of staff) from our community.​
A4​
Advertising​
Advertising other servers or games is prohibited.​
A5​
Scamming​
Scamming is not allowed.​
A6​
Spamming​
Spamming in any shape or form is not allowed.​
A7​
Threats​
Death / DDoS threats are strictly prohibited.​
A8​
Language​
You must have basic knowledge over the English language, other languages are not permitted.​
A9​
Common sense​
Apply common sense where applicable.​
A10​
Harm​
Do not (attempt to) crash or harm the server or community in any way.​
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B

#
ROLEPLAY RULES

Rule
Explanation
B1​
NLR​
NLR or New Life Rule implies that you should not interact with anything from your previous life for up to 5 minutes after your death. You may not get involved in the situation you died in.​
B2​
RDM​
RDM or Random Death Match implies that you require a solid reason within RP to murder someone. You shouldn't be taking someone's life unless necessary. Killing 4 or more people without a valid reason is considered MassRDM and holds heavier consequences.​
B3​
FearRP​
FearRP implies that when you're outnumbered by individuals with firearms, you are to follow their every instruction within reasoning. However, if you have a weapon out before getting outnumbered FearRP doesn't apply,​
B4​
Spawn​
There is no roleplay in spawn.​
B5​
Prop misuse​
Do not misuse or abuse props or tools in any way. This includes but is not limited to prop; minging, pushing, surfing and climbing and head glitching.​
B6​
Exploits​
Do not exploit any found bugs, small or big, you must report them to a member of staff immediately.​
B7​
Cop baiting​
Cop baiting is prohibited.​
B8​
Metagaming​
Metagaming implies that you may not use any out of character obtained information to your advantage.​
B9​
Interrupting​
Do not interrupt staff sits, tryouts, trainings or meetings in any way.​
B10​
Combat building​
You are not permitted to build during combat.​
B11​
RP name​
You must have a sensible RP name.​
B12​
Disconnecting​
You may not disconnect from the server to avoid a staff or roleplay interaction.​
B13​
Unfair modifications​
The use of any unapproved modifications or gaining an unfair advantage over other players is prohibited.​
B14​
No major crimes​
When a government official with the appropriate authorisation announces "no major crimes" for a meeting, no major crimes may be executed. PD raids, bank raids, base raids, BP/PO raids, jewellers robberies, kidnappings and terror/bombings are considered to be major crimes.​
B15​
NHS​
You may not commit any crime against NHS personnel.​
B16​
Body blocking​
Using your body to hinder other players on purpose is not allowed.​
B17​
Car minge​
Car minging is not allowed. Anything from driving on the wrong side of the road to purposely crashing into other vehicles can be considered as car minging.​
B18​
Self-supply​
Using the Gun Dealer job to source yourself with weapons is not permitted. You may, however, provide yourself with a pistol for self-protection.​
B19​
Speed limits​
The speed limit in the inner city is 30 mph and outer city 60 mph regardless of what the signs state. It is not against the rules to violate the speed limit.​
B20​
Props in raids​
You may have a maximum of 4 RP-friendly props altogether in all raids.​
B21​
Realism​
You must always attempt to roleplay situations out as realistic as possible.​
B22​
Monetary gain​
When committing any crime, you must leave the area once there is no more monetary gain.​
B23​
Combat after revival​
You may not participate in combat in a situation after being revived by NHS in that same situation.​
B24​
Erotic roleplay​
Erotic roleplay is prohibited.​
B25​
Power gaming​
You may not roleplay in favour of your goal in a scenario. For example, after being searched, you cannot roleplay that you suddenly got another knife from a hidden pocket.​
B26​
Auto Clickers​
Auto clickers are not permitted. This includes using the +attack command in console.​
B27​
Roadworkers​
Roadworkers may only use half of the road they intend to work on. Obstructing the full road is prohibitied.​
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C

#
BASING RULES

Rule
Explanation
C1​
Doors​
You may only base where there are doors owned by yourself. Any store in Westfield can be used as a base. Only Hobos are permitted to base elsewhere except for the road. When basing on the sidewalk, you must leave enough space for people to walk past without having to divert onto the road.​
C2​
Base​
You may only have one base at a time.​
C3​
Fading doors​
You may only have a maximum of two fading doors per base. Fading doors must stay open for at least 4 seconds. Fading doors must be able to fit at least 2 people laterally.​
C4​
Majority of doors​
You may not take over someone else's base, he who owns the majority of doors is considered as the rightful owner of the property.​
C5​
Mazes, traps and kill boxes​
You may not build mazes, traps or kill boxes. It is considered a kill box if not more than four people fit in the space.​
C6​
Fair combat​
All combat should be fair, where both parties are able to visibly see each other at the time of combat. If you can shoot someone, they should be able to shoot you. You can, however, still use third-person during combat to peak corners.​
C7​
No-collided props​
You may not have any no-collided props.​
C8​
Easy entry​
Anyone should be able to enter your base without being forced to jump or crouch.​
C9​
One-way props​
One-way props are not permitted.​
C10​
Clear entry​
Your base must have at least one clear entrance.​
C11​
Realistic​
Do not exaggerate when building your base, anything out of order or seen as unrealistic will be requested to be removed. In addition to that, you may not have your base fully in one colour to cause visual confusion with raiders.​
C12​
Hotkeys​
Using hotkeys during combat is not allowed.​
C13​
Building signs​
When building your base, you may put up a clearly visible building sign. You cannot be raided for as long as the sign is up, however, you may not be practising anything illegal for the duration of it.​
C14​
KOS signs​
KOS signs are permitted, however, you may shoot anyone that's in your base uninvited regardless.​
C15​
Loitering signs​
Loitering/annoyance signs are not permitted.​
C16​
Invisible props​
Invisible props are not permitted. This includes making cameras invisible.​
C17​
Kill corridors​
Within your base, you may not have an excessively tight and large distance between two consecutive fading doors.​
C18​
Keypads​
Keypads must not be hidden, they must be located near the fading doors of a base. There must be a keypad on either side of the fading door, and you cannot have fake keypads.​
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D

#
ADVERT RULES

Rule
Explanation
D1​
PD raid​
A PD raid may be executed once every 30 minutes. You must advert "PD raid".​
D2​
Bank raid​
A bank raid may be executed once every 25 minutes. You must advert "bank raid".​
D3​
Store raid​
A store raid may be executed once every 15 minutes. You must advert "store raid".​
D4​
Base raid​
A base raid may be executed once every 20 minutes. You must advert "raid".​
D5​
Mugging​
A mugging may be executed once every 15 minutes with a maximum of £5.000,-. You are to provide your target with at least 10 seconds to drop the requested amount before killing them. You must advert "mugging (amount)".​
D6​
Kidnapping​
A kidnapping may be executed once every 30 minutes. You must advert "kidnapping". You may not hold someone hostage for longer than 15 minutes unless negotiations are ongoing. You may only execute your hostage if no government officials respond or negotiations fail.​
D7​
Terror attack/bombing​
A terror attack/bombing may be executed by terrorists every 45 minutes. You must advert "terror attack" or "bombing".​
D8​
Car theft​
A car theft may be executed once every 10 minutes. You must advert "car theft".​
D9​
Targetting​
You may not commit the same crime on one person twice in a row. Meaning if you mug someone, you must mug someone else before mugging that same person again.​
D10​
NHS vehicles​
You are not permitted to steal NHS vehicles.​
D11​
Assisting​
When assisting a crime, you must advert "assist" within 30 seconds of the initial advert.​
D12​
Counter arresting​
When countering an arrest, you must be affiliated with the suspect that is being arrested (by being on the same custom job, faction, gang or basing together), as well as waiting until the suspect is handcuffed. You are not permitted to simply kill the individual being arrested. You must advert "counter arrest".​
D13​
Warnings​
When adverting warnings, you must wait at least 3 seconds between each warning.​
D14​
Countering​
When countering a crime, you are not an ally to government officials. You may also counter combat situations, which involve someone on the same custom job, faction or gang being shot at. You must advert "counter" within 30 seconds of the initial advert.​
D15​
Failure to advert​
You must advert according to our advert rules.​
D16​
Chain adverting​
Chain adverting is not allowed. Every advert may only include one action.​
D17​
Lockpicking​
In case the crime you're committing involves you lockpicking a door, you must advert the crime before you do so.​
D18​
(Deputy) Prime Minister Assassinations​
A PM assassination may be executed once every 15 minutes. You must advert "PM assassination".​
D19​
Jewelers robbery​
A jewelers robbery may be executed once every 30 minutes. You must advert "jewelers robbery".​
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E

#
JOB SPECIFIC RULES

Rule
Explanation
E1​
Citizen classed jobs​
- Citizens may only possess pistols for self-defence.
- Citizens may not commit any major crimes. A list of all major crimes can be found in rule B14.​
E2​
Criminal classed jobs​
- Terrorists and London Mafia may not work together, nor work with any other criminal who isn’t their own.
- Drug Dealers may not commit any major crimes.
- Suited Citizen is a criminal job.​
E3​
Donator classed jobs​
- News reporters may not misuse the broadcasting tool.
- Bus Drivers may not use the bus for minging purposes.
- SAS may choose between assisting police or criminal at the start of every life. If you choose to assist, you must change your job using "/job GOVERNMENT SAS". This way other government officials can identify you. You are not allowed to switch during your life.
- Cats must follow citizen rules and may only use knives in self-defence.
- Continuous violations of these rules may result in your access to the job being removed.​
E4​
Gang classed jobs​
- The 410 and Harlem Spartan gangs may not be involved with each other.
- Gang wars can be set up through adverts. The leader of one of the gangs must provide a time and location for the gang war to take place, the other leader may choose to accept or deny the gang war. Once the gang war has been accepted, it may commence at the prior agreed location and time. It doesn't have to stay at this location, however. If one of the gangs decide to back down, you are allowed to give chase until all are eliminated. Once you die, you may not partake in the gang war anymore. A gang war may be set up once every hour.​
E5​
Government classed jobs​
- All government must refrain from all illegal activities.
- All government may not own any properties, except for the (Deputy) Prime Minister.
- The Prime Minister may not create any laws that infringe the server rules & regulations.
- All laws created by the Prime Minister must be reasonable. The highest member of staff on the server at the time decides if it is or not.
- NHS may not combat revive, though they are allowed to combat heal.​
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If there are disagreements about whether a rule has been violated or not, the highest staff member online's verdict counts.
Punishments could vary depending on the situation, remaining up to staff's discretion.
The general rules apply to the whole of community, including Discord, forums and in-game.


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