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Denied Add hitmarkers

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Joined
Mar 18, 2021
Messages
485
Suggestion: Add hitmarkers
How will this benefit the community: Could be fairly useful as you know if you hit someone
Link(s):
 
Joined
Jul 4, 2021
Messages
79
+1 Would help out in admin abuse cases (ahem crabs) and can tell ow good. Would be very helpful. Up the bois
 
Joined
Feb 18, 2021
Messages
328
+1
Would clear up a lot of confusion with ARDM sits, very helpful in general.
 
Joined
Feb 18, 2021
Messages
673
How would it clear up confusion with ARDM?
How can you not tell you've hit someone by seeing the blood place on the wall or floor?
 
Joined
Feb 20, 2021
Messages
162
How would it clear up confusion with ARDM?
How can you not tell you've hit someone by seeing the blood place on the wall or floor?
Nope, I often see blood yet do no or extremely little damage. Bloood can also only show sometimes at certain angles and can be buggy
 
Joined
Mar 18, 2021
Messages
485
How would it clear up confusion with ARDM?
How can you not tell you've hit someone by seeing the blood place on the wall or floor?
I think he thinks like something that shows if someones been hit for everyone or who hit him, but I mean crosses with sound that could be optional.
 
Joined
Jun 27, 2021
Messages
9
I'm sure most people would be happy with this suggestion, as long as somewhere maybe in the F4 menu there is an option to turn these hitmarkers on and off, as some players possibly like myself might not want these hitmarkers, this would help make sure the majority of the community is happy whereas if there isn't an option to turn these on and off, players might not like and or can't adjust to the hitmarkers within their roleplay / gameplay
 
Joined
Feb 18, 2021
Messages
673
Denied
Currently it isn't in our interest to add hitmarkers to the server.
 
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