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Denied SCO/NCA armoury health

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Joined
Feb 20, 2021
Messages
162
Suggestion: Add health to the SCO and NCA armoury because pd have it and it’s just a pain in the arse to drive out to the hospital every time your hurt
How will this benefit the community:
Price: N/A
Link(s):N/A
 
Joined
Mar 28, 2021
Messages
1
+1 It just gets annoying having to constantly go all the way to Hospital every time you want health
 
Joined
Feb 19, 2021
Messages
84
We have TTM / TST for SCO19 so it's not required. Not sure about NCA.
We don't always have them online though that's the issue. Much easier to have one at armoury instead of always traveling to hospital to spend more money than we even earn.
 
Joined
May 30, 2021
Messages
37
This is so true since TTM and TST are useful for Combat healing when they arent around or none are online you can just go back to base a huge pain to traverse all the way to the hospital.
 

fzn

Member
Joined
Feb 15, 2021
Messages
471
"It's a pain in the arse"

Migh as well give citizens free armor and health if its that much of a pain?
 
Joined
Feb 20, 2021
Messages
162
"It's a pain in the arse"

Migh as well give citizens free armor and health if its that much of a pain?
To be fair, PD get it, SCO can have upto 4 medics but NCA doesn’t get anything. Then again NCA is right next to the hospital and there armoury is in a separate room, which could mean you can just defend that room and get essentially unlimited HP and Armour.
 
Joined
Feb 20, 2021
Messages
162
Yeah close this, SMT has made it clear that NCA won’t get it. And tbf I’m not Dirgen anymore so I don’t care lmao
 
Joined
May 10, 2021
Messages
838
"It's a pain in the arse"

Migh as well give citizens free armor and health if its that much of a pain?
thanks for the idea i’m gonna complain everyday like sco to get free armour from spawn
 
Joined
Feb 18, 2021
Messages
526
Denied,

SCO-19 has sub-department jobs that have access to a health kit, and NCA are placed near the hospital so there isn't any need to add health to both the armouries.
 
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