What am I suggesting:
In this suggestion I will be suggesting a total combat style overhaul by adding a couple of simple rules that would improve immersion for both sides during gameplay and an addition of gadgets that I will list to make the experience much better:
Combat Overhaul System
To overhaul the combat the following rules will be added:
- Jumping is prohibited when engaging in combat (Being shot at/Shooting at someone) except when you need to climb a barricade.
- Crouching more than once in combat is prohibited when engaging in combat (Being shot at/Shooting at someone)
Whilist this addition would be shocking for the majority of PvP experts, this would increase the immersion of the fighting, giving both parts a strategic setting to engage in combat (e.g. SCO19 won't barge in the room jumping and crouching like bunnies but will develop tactics | Criminals instead of bhopping during raids they will set up a better way to counter the Police Force).
Gadgets:
This suggestion will also add Gadgets to compensate the "nerf" in combat
The following departments will have these gadgets in their armories/vendors:
Police Department:
N/A (Except for the current ones)
Specialist Firearms Command 19:
Anti-Flash goggles (Self explanatory, you'll be immune to flashbangs)
Drone (Spy drone will be able to fly commanded by a SWEP, won't be able to deal any sort of damages)
Royal Syndicate:
Anti-Tear Gas Mask (Russian gasmask model, vision will be darker)
Improvised Explosive Device (IED will be placed somewhere, detonateable by a phone SWEP, will cause major damage)
Criminals:
Anti-Tear Gas Mask
While I do understand that this is a mainly combat server the overhaul of the combat system will improve immersion in what actually Police Roleplay would be
In this suggestion I will be suggesting a total combat style overhaul by adding a couple of simple rules that would improve immersion for both sides during gameplay and an addition of gadgets that I will list to make the experience much better:
Combat Overhaul System
To overhaul the combat the following rules will be added:
- Jumping is prohibited when engaging in combat (Being shot at/Shooting at someone) except when you need to climb a barricade.
- Crouching more than once in combat is prohibited when engaging in combat (Being shot at/Shooting at someone)
Whilist this addition would be shocking for the majority of PvP experts, this would increase the immersion of the fighting, giving both parts a strategic setting to engage in combat (e.g. SCO19 won't barge in the room jumping and crouching like bunnies but will develop tactics | Criminals instead of bhopping during raids they will set up a better way to counter the Police Force).
Gadgets:
This suggestion will also add Gadgets to compensate the "nerf" in combat
The following departments will have these gadgets in their armories/vendors:
Police Department:
N/A (Except for the current ones)
Specialist Firearms Command 19:
Anti-Flash goggles (Self explanatory, you'll be immune to flashbangs)
Drone (Spy drone will be able to fly commanded by a SWEP, won't be able to deal any sort of damages)
Royal Syndicate:
Anti-Tear Gas Mask (Russian gasmask model, vision will be darker)
Improvised Explosive Device (IED will be placed somewhere, detonateable by a phone SWEP, will cause major damage)
Criminals:
Anti-Tear Gas Mask
While I do understand that this is a mainly combat server the overhaul of the combat system will improve immersion in what actually Police Roleplay would be